|
Brenta Engine 1.0
|
| ▼NBrenta | |
| ▼NECS | |
| ▼NTypes | |
| CNone | None type |
| CComponent | Component class |
| CRegisteredSystems | Registered Systems Type |
| CResource | Resource type |
| CSystem | System type |
| CWorld | World class |
| ▼NTypes | |
| CAudioFile | Struct containing information about an audio file |
| CBuffer | Buffer wrapper around OpenGL buffer objects |
| CCharacter | Character struct |
| CEulerAngles | Euler angles |
| CSphericalCoordinates | Spherical coordinates |
| CTexture | The Texture struct represents a texture of a 3D model |
| CTranslation | Translation util class |
| CVAO | Vertex Array Object (VAO) |
| CVertex | The Vertex struct represents a vertex of a 3D model |
| ▼NUtils | |
| CLogger | Logger class |
| CAudio | Audio subsystem |
| ▼CCamera | The Camera class |
| CBuilder | Builder pattern for the Camera class |
| ▼CEngine | Engine setup |
| CBuilder | Engine builder |
| CGL | OpenGL helper functions |
| CInput | Input subsystem |
| ▼CMesh | 3D model |
| CBuilder | Used to build a Mesh object |
| ▼CModel | Model class |
| CBuilder | Builder class for Model |
| ▼CParticleEmitter | ParticleEmitter class |
| CBuilder | Builder pattern for ParticleEmitter |
| CScreen | Screen subsystem |
| CShader | Shader class |
| CText | Text subsystem |
| CTexture | Texture class |
| CTime | Time subsystem |