Brenta Engine 1.0
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vao.hpp
1/*
2 * MIT License
3 *
4 * Copyright (c) 2024 Giovanni Santini
5
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to deal
8 * in the Software without restriction, including without limitation the rights
9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 * copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included in
14 all
15 * copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
20 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 */
26
27#pragma once
28
29#include "buffer.hpp"
30
31#include <glad/glad.h> /* OpenGL driver */
32
33namespace Brenta
34{
35
36namespace Types
37{
38
44class VAO
45{
46 public:
50 unsigned int vao;
51
58 {
59 }
65 void Init();
66
71 unsigned int GetVAO();
75 void Bind();
79 void Unbind();
83 void Delete();
97 void SetVertexData(Buffer buffer, unsigned int index, GLint size,
98 GLenum type, GLboolean normalized, GLsizei stride,
99 const void *pointer);
100};
101
102} // namespace Types
103
104} // namespace Brenta
Buffer wrapper around OpenGL buffer objects.
Definition buffer.hpp:50
Vertex Array Object (VAO)
Definition vao.hpp:45
void Init()
Init Constructor.
Definition vao.cpp:33
VAO()
Empty Constructor.
Definition vao.hpp:57
unsigned int GetVAO()
Get the VAO.
Definition vao.cpp:39
void Unbind()
Unbind the VAO.
Definition vao.cpp:59
void Bind()
Bind the VAO.
Definition vao.cpp:49
void Delete()
Delete the VAO.
Definition vao.cpp:76
void SetVertexData(Buffer buffer, unsigned int index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer)
Set the vertex data.
Definition vao.cpp:64
unsigned int vao
Vertex Array Object (VAO)
Definition vao.hpp:50