Brenta Engine 1.1
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Cbrenta::audio | Audio subsystem |
Cbrenta::types::audio_file_t | Struct containing information about an audio file |
▼Cbrenta::types::buffer | Buffer wrapper around OpenGL buffer objects |
Cbrenta::types::framebuffer | FrameBuffer class |
Cbrenta::camera::builder | Builder pattern for the Camera class |
Cbrenta::engine::builder | Engine builder |
Cbrenta::mesh::builder | The Builder class is used to build a Mesh object |
Cbrenta::model::builder | Builder class for Model |
Cbrenta::particle_emitter::builder | Builder pattern for ParticleEmitter |
Cbrenta::camera | The Camera class |
Cbrenta::types::character | Character struct |
Cbrenta::engine | Engine setup |
Cbrenta::types::euler_angles | Euler angles |
Cbrenta::gl | OpenGL helper functions |
Cbrenta::gui | Gui class |
Cbrenta::input | Input subsystem |
Cbrenta::mesh | The Mesh class represents a 3D model |
Cbrenta::model | Model class |
Cbrenta::particle_emitter | ParticleEmitter class |
Cbrenta::screen | Screen subsystem |
Cbrenta::shader | Shader class |
Cbrenta::types::spherical_coordinates | Spherical coordinates |
Cbrenta::text | Text subsystem |
Cbrenta::texture | Texture class |
Cbrenta::types::texture | The Texture struct represents a texture of a 3D model |
Cbrenta::time | Time subsystem |
Cbrenta::types::translation | Translation util class |
Cbrenta::types::vao | Vertex Array Object (VAO) |
Cbrenta::types::vertex | The Vertex struct represents a vertex of a 3D model |