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| | Object (Type type, const char *src) |
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| | Object (Type type, const std::string &src) |
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| | Object (Type type, const std::filesystem::path &path) |
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| Type | type |
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| std::string | src |
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| std::optional< std::filesystem::path > | path |
| |
Definition at line 149 of file shader.hpp.
◆ Object() [1/3]
| brenta::Shader::Object::Object |
( |
Type |
type, |
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const char * |
src |
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) |
| |
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inline |
◆ Object() [2/3]
| brenta::Shader::Object::Object |
( |
Type |
type, |
|
|
const std::string & |
src |
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) |
| |
|
inline |
◆ Object() [3/3]
| Shader::Object::Object |
( |
Type |
type, |
|
|
const std::filesystem::path & |
path |
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) |
| |
◆ path
| std::optional<std::filesystem::path> brenta::Shader::Object::path |
◆ src
| std::string brenta::Shader::Object::src |
◆ type
| Type brenta::Shader::Object::type |
The documentation for this class was generated from the following files: