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Brenta Engine 1.2
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Data Fields | |
| std::variant< Spherical, Aircraft > | pos = Camera::Aircraft(glm::vec3(0.0)) |
| ProjectionType | proj_type = Camera::ProjectionType::Perspective |
| float | fov = 45.0f |
| glm::vec3 | world_up = glm::vec3(0.0f, 1.0f, 0.0f) |
| glm::vec3 | front = glm::vec3(0.0f, 0.0f, -1.0f) |
| glm::vec3 | up = glm::vec3(0.0f, 1.0f, 0.0f) |
| glm::vec3 | right = glm::vec3(1.0f, 0.0f, 0.0f) |
Definition at line 188 of file camera.hpp.
| float brenta::Camera::Config::fov = 45.0f |
Definition at line 192 of file camera.hpp.
| glm::vec3 brenta::Camera::Config::front = glm::vec3(0.0f, 0.0f, -1.0f) |
Definition at line 194 of file camera.hpp.
| std::variant<Spherical, Aircraft> brenta::Camera::Config::pos = Camera::Aircraft(glm::vec3(0.0)) |
Definition at line 190 of file camera.hpp.
| ProjectionType brenta::Camera::Config::proj_type = Camera::ProjectionType::Perspective |
Definition at line 191 of file camera.hpp.
| glm::vec3 brenta::Camera::Config::right = glm::vec3(1.0f, 0.0f, 0.0f) |
Definition at line 196 of file camera.hpp.
| glm::vec3 brenta::Camera::Config::up = glm::vec3(0.0f, 1.0f, 0.0f) |
Definition at line 195 of file camera.hpp.
| glm::vec3 brenta::Camera::Config::world_up = glm::vec3(0.0f, 1.0f, 0.0f) |
Definition at line 193 of file camera.hpp.