viotecs 1.0
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Namespaces | |
namespace | types |
Data Structures | |
struct | component |
Component class. More... | |
struct | registered_systems |
Registered Systems Type. More... | |
struct | resource |
Resource type. More... | |
struct | system |
System type. More... | |
class | world |
World class. More... | |
Typedefs | |
typedef int | entity_t |
Entity type. | |
typedef int viotecs::entity_t |
Entity type.
This type is used to identify game objects in the game world.
Definition at line 37 of file entity.hpp.