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viotecs 1.0
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Namespaces | |
| namespace | types |
Data Structures | |
| struct | component |
| Component class. More... | |
| struct | registered_systems |
| Registered Systems Type. More... | |
| struct | resource |
| Resource type. More... | |
| struct | system |
| System type. More... | |
| class | world |
| World class. More... | |
Typedefs | |
| typedef int | entity_t |
| Entity type. | |
| typedef int viotecs::entity_t |
Entity type.
This type is used to identify game objects in the game world.
Definition at line 37 of file entity.hpp.