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Brenta Engine 1.2
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| ▼Nbrenta | |
| ▼Ntypes | |
| Cbuffer | Buffer wrapper around OpenGL buffer objects |
| Ccharacter | Character struct |
| Ceuler_angles | Euler angles |
| Cframebuffer | FrameBuffer class |
| Cspherical_coordinates | Spherical coordinates |
| Ctexture | The Texture struct represents a texture of a 3D model |
| Ctranslation | Translation util class |
| Cvao | Vertex Array Object (VAO) |
| Cvertex | The Vertex struct represents a vertex of a 3D model |
| ▼Caudio | Audio subsystem |
| Cbuilder | |
| ▼Ccamera | The Camera class |
| Cbuilder | Builder pattern for the Camera class |
| Cconfig | |
| ▼Cengine | Engine class |
| Cbuilder | Engine builder |
| Cmanager | Automatically initialize and terminate engine with RAII |
| ▼Cgl | OpenGL helper functions |
| Cbuilder | |
| Cconfig | |
| ▼Cgui | Gui class |
| Cbuilder | |
| ▼Cinput | Input subsystem |
| Cbuilder | |
| ▼Clogger | |
| Cbuilder | |
| Cconfig | |
| ▼Cmesh | The Mesh class represents a 3D model |
| Cbuilder | The Builder class is used to build a Mesh object |
| Cconfig | |
| ▼Cmodel | Model class |
| Cbuilder | Builder class for Model |
| Cconfig | |
| ▼Cparticle_emitter | ParticleEmitter class |
| Cbuilder | Builder pattern for ParticleEmitter |
| Cconfig | |
| Cshader | Shader class |
| ▼Csubsystem | Subsystem interface |
| Cbuilder | Builder interface |
| ▼Ctext | Text subsystem |
| Cbuilder | |
| Cconfig | |
| Ctexture | Texture class |
| Ctime | Time subsystem |
| ▼Cwindow | Window subsystem |
| Cbuilder | |
| Cconfig |